Lust auf den Vaygr Battlecruiser?
Datum: 09.September. 10:52:01
Thema: Editing


Nichts ist sicher, aber (fast) alles möglich.
So könnte man die neuste Entdeckung von mehreren Fans aus den Relicforen kommentieren. Trotz VUs und Sierras Bemühungen die Einheiten in der Demo zu begrenzen, gibt es jetzt eine Möglichkeit auch einige Vaygr Schiffe in der Demokampagne zu spielen.
Alles was ihr dazu tun müßt ist das File "persist2.lua" im Verzeichnis Homeworld2 Demo/Bin/Profiles/Profile1/Campaign/ASCENSION mit dem Notepad zu öffnen und den Code zu ersetzen. Das alte .lua File speichert ihr am besten vorher woanders ab.
Jetzt müßt ihr nur noch die Demo starten, die Kampagne anwählen und Mission zwei starten.
Voraussetzung ist natürlich, das ihr vorher die Mission 2 der Kampagne freigespielt habt, denn sonst gibt es auch kein "persist2.lua" File ;)

Quelle: Relicforen
Den Code gibt es unter "mehr"

PersistantData = {
Research = {
[1] = {
name = "SensorsDowngrade1",
progress = 1,
},
[2] = {
name = "SensorsDowngrade2",
progress = 1,
},
[3] = {
name = "SensorsDowngrade3",
progress = 1,
},
},
TeamColours = {
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
1,
0.49400,
0,
},
stripeColour = {
1,
0.49400,
0,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.75200,
0.69400,
0.55600,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
},
Squadrons = {
{
tactic = 1,
type = "Hgn_MotherShip",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_MS_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
{
index = 0,
type = "Hgn_PulsarCorvette",
hotkey = 67108864,
teamColourHandle = 0,
size = 3,
tactic = 1,
},
{
tactic = 1,
type = "vgr_scout",
size = 1,
name = "vgr_scout",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_bomber",
size = 1,
name = "vgr_bomber",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_interceptor",
size = 1,
name = "vgr_interceptor",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_lancefighter",
size = 1,
name = "vgr_lancefighter",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_lasercorvette",
size = 1,
name = "vgr_lasercorvette",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_missilecorvette",
size = 1,
name = "vgr_missilecorvette",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_probe",
size = 1,
name = "vgr_probe",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_resourcecollector",
size = 1,
name = "vgr_resourcecollector",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_scout",
size = 1,
name = "hgn_scout",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_probe",
size = 1,
name = "hgn_probe",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_interceptor",
size = 1,
name = "hgn_interceptor",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_attackbomber",
size = 1,
name = "hgn_attackbomber",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_attackbomberelite",
size = 1,
name = "hgn_attackbomberelite",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_assaultcorvette",
size = 1,
name = "hgn_assaultcorvette",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_assaultcorvetteelite",
size = 1,
name = "hgn_assaultcorvetteelite",
teamColourHandle = 0,
hotkey = 0,
},
},
name = "Hgn_MotherShip",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_assaultfrigate",
size = 1,
name = "hgn_assaultfrigate",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_carrier",
size = 1,
name = "hgn_carrier",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_gunturret",
size = 1,
name = "hgn_gunturret",
teamColourHandle = 0,
hotkey = 0,
},

{
tactic = 1,
type = "hgn_ioncannonfrigate",
size = 1,
name = "hgn_ioncannonfrigate",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_ionturret",
size = 1,
name = "hgn_ionturret",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_marinefrigate",
size = 1,
name = "hgn_marinefrigate",
teamColourHandle = 0,
hotkey = 0,
},

{
tactic = 1,
type = "hgn_resourcecollector",
size = 1,
name = "hgn_resourcecollector",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "hgn_resourcecontroller",
size = 1,
name = "hgn_resourcecontroller",
teamColourHandle = 0,
hotkey = 0,
},

{
tactic = 1,
type = "hgn_torpedofrigate",
size = 1,
name = "hgn_torpedofrigate",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_assaultfrigate",
size = 1,
name = "vgr_assaultfrigate",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_battlecruiser",
size = 1,
name = "vgr_battlecruiser",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_carrier",
size = 1,
name = "vgr_carrier",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_destroyer",
size = 1,
name = "vgr_destroyer",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_heavymissilefrigate",
size = 1,
name = "vgr_heavymissilefrigate",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_hyperspace_platform",
size = 1,
name = "vgr_hyperspace_platform",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_mothership",
size = 1,
name = "vgr_mothership",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_resourcecontroller",
size = 1,
name = "vgr_resourcecontroller",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_weaponplatform_gun",
size = 1,
name = "vgr_weaponplatform_gun",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_weaponplatform_missile",
size = 1,
name = "vgr_weaponplatform_missile",
teamColourHandle = 0,
hotkey = 0,
},
},
StrikeGroups = {
},
RUs = 20000,
}





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